TRAUMA Broken Paradise is a Survival Horror Psychological Thriller.
- This game have Seven Endings and Eleven Outfits for you to Unlock by just finishing the game with specific actions.
- This is NOT a Jumpscare Horror Game. If you jumpscared it's not intentional.
This game uses Directional (2D) as Default Control Type, in order to switch to (3D) TANK Control Type go in Main Menu > Options > More Options and in Control Type choose Rotational 3D.
*The DEMO (v1.3.61) have only Tank Controls and doesn't have all the improvements from the last Big Patch 1.6.0. It's considerably outdated, its just for you to know the atmosphere of the game, puzzles/riddles and combat mechanics.
What is Tank Controls?
- From the Character Perspective, not Camera:
If you press Up in D-Pad, the Character goes forward. Left/Right D-Pad she turns around. If you press Down D-Pad she goes Backward.
The same controls works with Analog but harder.[/i]
TRAUMA Broken Paradise is a new experience at the same time, an old one.
You're trapped inside an old mansion and need to solve riddles and puzzles in order to discover why you are there and why all this is happening?
Also inspired by one of Stephen's King's greatest works: "The Shining".
You can find secrets and everything happens in a unique way.
- Fixed Camera Angles and Third Person
- First Person in Combat while using the Câmera.
- Over The Shoulder camera in one of the Endings.
- Easy combat but hard riddles and puzzles.
- Inventory Notes, Photos that indicates Objectives also on inventory.
- A map that indicates all the doors that open with each key once you have them in your inventory.
- Endings based in different choices you make.
- The game itself is a riddle. Very hard for some people and very easy for others.
- MAP is available so you won't get lost and you can find some hints if you explore.
- At least 6 hours of gameplay for new players and 12+ if you complete every achievement.
- Inventory with 8 slots and an Universal Item Box so you can store your items when your inventory's full.
- Some situations will require the player to take attention and observe the environment in order to proceed and they can be intentionally confusing sometimes.
- Enemies are completely random which makes the replay factor more interesting.
- Secrets are all over the place... you can find them while using the Camera, some of them are just... unexpected.
To make unlocking multiple endings more dynamic, the gameplay is basically short once you learn where to go.
This game was made with love! I'm a huge fan from the classics and true Survival Horror games. I did my best!
*This game was created by only one developer.
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