Stardew Valley Soon To be Self-Published
When it comes to games that everyone can play and everyone can potentially enjoy, the name Stardew Valley most definitely comes to mind. Not unlike Minecraft, it’s a title that trades in epic graphics for simple yet addictive gameplay, and as such, it’s sold quite a bit over the years. This was due to not only the efforts of the creator, ConcernedApe, but also the publisher of the game, Chucklefish. But now, the two are going to be breaking up, and making the game go fully.
This was revealed on the official website, where both sides weighed in on what was going on:
Starting December 14th, I’ll begin self-publishing Stardew Valley on PC, XBOX, PS4, and PSVITA. On those platforms, I (ConcernedApe) will be both publisher and developer. However, Chucklefish will remain publisher on Nintendo Switch and Mobile platforms.
When I first released Stardew Valley, I was a complete novice to the video game industry. Chucklefish, as my publisher, oversaw the distribution, console ports and translations of the game. They set up the official wiki and helped me redesign the website, to great effect. And of course,Tom Coxon did amazing work adding network code to the game, making multiplayer a reality. But I’m at a point now where I’m ready to move forward on my own. I think self-publishing is the end-goal of most indie developers, and I’m happy to be in a place where that’s possible!
Chucklefish meanwhile noted that they wish ConcernedApe all the best with the future of the game, while also promising to continue helping the Switch and mobile versions become better and better. The likely reason for keeping Chucklefish on the Switch and mobile versions is that the Switch one is relatively new, and the mobile versions is a different kind of programming.
Either way though, the games will continue to be successful no matter who is running them.
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