Shadow Of The Tomb Raider Getting Xbox One X Enhancements

Shadow of the Tomb Raider is supposed to be the game where Lara Croft becomes the actual “Tomb Raider” and so naturally, this game is going to be a visual experience. But, if you’re looking for an even greater visual experience for the game, you may have to look no further than the Xbox One X version of the game. The system often tries to boost what the games on it can do, and for Tomb Raider, it’s going the extra mile.

The team explained what the game would be like on the X:

“To ensure that Shadow of the Tomb Raider looked crisp and amazingly polished on Xbox One X, we have worked incredibly hard to fully support HDR mode,” explained Eidos-Montreal Programming Director Frederic Robichaud. “We’ve revamped the entire pipeline to be HDR from the get go: realistic lights intensity calibration, HDR textures and global illumination energy conservation. In Shadow of the Tomb Raider, we offer two modes for players: High Resolution and High Framerate mode. With the GPU power of the Xbox One X, we were able to get 4K at a constant 30 FPS and with the CPU boost, we are targeting 60 FPS with full HD (1080p) in High Framerate mode.”

Shadow Of The Tomb Raider

“If the player chooses the High Framerate mode,” he explained, “they will enjoy the fluidity and reactivity of the controls in a seamless gameplay experience. The audio immersion is perfect with Dolby Atmos, especially in the jungle areas which are dense with wildlife like the locusts below and birds above. Spatial audio is best experienced with a home theater system; however, all players will still hear those effects and an overall increase in audio fidelity.”

So it would appear that Shadow of the Tomb Raider will be a whole new level on Xbox One X, which is probably the intention. The game releases on September 14th.

 

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