Though Sea of Thieves is set to release next month without microtransactions, they will inevitably be added three months after release. However, Rare executive producer Joe Neate has confirmed in an interview with IGN that they will strictly be for cosmetic purposes, and are conpletely optional.
Neate stated:
“We thought long and hard about what’s right for our game experience, and the key thing we think is that it has to add to the fun, social nature of the game. So anything in this area will not impact power or progression, and you’ll always know what you’re getting – so that means no loot crates.”
Whilst it’s exciting to hear that there won’t be the heavily unpopular loot crate system involved, Neate also explained that there will be opportunities to earn paid currency through normal play, though we don’t know how this will work as of yet.
As for the first paid content, this will apparently revolve around pets:
“It’ll either be on a shoulder, like a monkey, or like a cat on the ship. But it’ll kind of benefit everyone socially and emotionally. So if I’ve got a cat, I can pick up it up and look at it, or you can pick it up and run off with it. Obviously when you put it down it’ll come back.”
Sea of Thieves sets sail on Xbox One and Windows 10 PC on March 20th.