Red Dead Redemption 2 Team Talk Making The Game Special
Red Dead Redemption 2 is coming out to systems and PC in less than a month, and gamers are very excited about what Rockstar Games is bringing. They’ve been begging for a sequel to Red Dead Redemption for a very long time now, and seeing where the game is going (albeit in prequel form) is exciting for them. But they aren’t the only ones excited, the team is thrilled too.
The team talked with The Hollywood Reporter and noted some things about the game:
Josh Bass mentioned, “Red Dead Redemption 2 is our first game for the latest generation of hardware, and was an opportunity for our teams to upgrade every single aspect of our approach to game design at once, from graphics and lighting to AI, to weather, sound and score, facial and body animation and more. We have used that power to create a world that goes far beyond anything we have ever done in terms of depth, interactivity and persistence.”
“It’s the sense of life the game has that most sets it apart,” Aaron Garbut added. “When you first enter a town and you see the townspeople going about their business, building houses, selling papers, hanging out, you can instantly tell that we’ve never experienced this detail in an open world game before. Where you see a shack on a hill and you know there is something interesting for you there, maybe you will break in and stumble onto a mystery, or meet the owner and end up getting tangled in something. I think that’s when you can tell that it’s new territory, when you are not even sure if what you’ve done was a mission or not. When all the systemic parts of the world come together with our scripted content in the right ways, it’s kind of incredible.”]
Red Dead Redemption 2 comes out October 26th.