Star Wars has been just about everywhere a visual medium can go. It’s a movie franchise, has had three animated series, a live-action TV special (that no one wants to talk about) and of course, many, MANY video games made in its universe. From official movie tie-ins to original titles that have changed the course of the universe, it’s had it all. But, it’s also had its fair share of cancelations, including numerous video games that to the minds of players would’ve been awesome to try.
In a special interview IGN, Travis Baldree of Double Danger noted that while he was at Runic Games (the team behind Torchlight), they were asked to make a pitch for a Star Wars game, and so they cobbled together a demo featuring various models and such and made a pitch to EA (who owns all the rights to the games in the Star Wars universe). Sadly, the game never got made. But, there is a 5-minute demo they showed IGN, it’s worth a watch.
The title was clearly going to be a space shooter, one that featured many different vehicles from the universe including X-Wings, Tie Fighters, the Millennium Falcon, and even the Slave-1. These intense dogfights were likely going to be the crux of the game, and Baldree even noted that there would be multiple areas of fighting in the game that players could jump to, and even switch ships on the fly.
It sounds pretty cool, especially since a title like this honestly hasn’t been done in quite some time. We’ll add it to the list of “games that never were” in the Star Wars universe. Which has grown recently thanks to the shutting down of Visceral Studios.
And, given the fallout that Battlefront II has gotten over the month or so since its release, you have to wonder if EA will be as certain in denying such pitches in the future.