The game engine that the Paradox Development Studio uses is getting an upgrade which will make modding much easier.
Crusader Kings II is a game where modding isn’t exactly easy. It is quite difficult actually, but the game still has many mods. Players have constantly begged Paradox to release the tools which they use to create the games in order to make the whole modding process easier. But, the point is that there are no tools. That’s mostly because the people over at Paradox used the Clausewitz engine to make their strategy titles. The Clausewitz engine, in their own words, is just a bunch of code. A bunch of code that you can use to create a game.
But, the Clausewitz engine got a partner by the name of Jomini. Jomini is a piece of software that helps you with the creation of tools. These tools can then be used to modify top-down map-based games, like the upcoming Imperator: Rome title. This strategy will be the first Paradox game where modding is going to be more accessible. The first time when modders are going to get the tools they need in order to create their own content. It is a dawn of a new age for Paradox, since better modding tools mean more player-created content which means better game longevity.
All of the shiny new tools that the developers are using will be given to modders. Not right away, but after some time. It’s good to see that developers are actually appreciating modders. For more information about this whole deal check out the interview Paradox did with Venture Beat.