I’m just going to come straight out and say it – Rocket League is one of my favorite games of all time. Since it arrived on Xbox One, it has been one of my most played games, besides the likes of GTA Online, Fortnite and Overwatch. Despite this, I do find it difficult sometimes to have a committed gaming session on Psyonix’s masterpiece.
Having gotten 100% on the achievements on a few occasions, I merely pick up and play a quick competitive match every couple of days or so. Not that it isn’t worth playing, it just needs that something more. It is alleviated by the extra game modes on offer, but without competitive play for say Hoops, it’s hard for me to come back full time.
However, this dream could well be a reality, after game director Corey Davis stated that the development team is “engaged in design discussions” to bring ” about how to add “an experience equivalent to Competitive play for our existing alternate modes.” This is likely to refer to my beloved Hoops, as well as the popular Snow Day, plus Dropshot and Rumble.
The post on Reddit states:
“While new game modes are a great way to bring players into Rocket League (both new and returning) and add variety for players of all skill levels, we see the majority of players migrating back to the original mode after a short period of time. While this can partly be attributed to the lack of Competitive Playlists and Season Rewards attached to these modes, we still see a clear demand for a continued focus on features that benefit the core Soccar experience that brought many of you to Rocket League over the last three years (and SARPBC [Rocket League’s precursor] for seven years before that).”
Rocket League is now available on PC, PS4, Xbox One and Nintendo Switch.