CD Projekt Red Talks Main City Of Cyberpunk 2077
At E3 2018, gamers finally got a full-on look at CD Projekt Red’s newest project, Cyberpunk 2077. The game is going to be a very special RPG in many ways, and it’ll be very different from what CD Projekt Red with The Witcher series. Since we got the first true look at the game at E3, the developer has been taking the time to do a blog series breaking the trailer down frame by frame. And in a recent post, they broke down Night City.
Night City is the central location of the game, and in the trailer, it’s noted that no one wants to be here, but they’re not ready to give up on the dream of making it big. And the dev team elaborated on that:
In Night City, people want to dream big. The rat race is never over. The verticality of the city represents the social ladder. People at the bottom are literally living on the streets. They look up to those inside high buildings, as they look at the common folk from above. The city dictates the rules. It creates dreams and fuels people’s aspirations. They are fed advertisement, they can peek into lives of those more fortunate and are always pushed towards the, often unattainable, dream of fame and luxury.
Which brings us to another important aspect of Cyberpunk 2077, the social ladder within the game:
The social ladder concept can be seen in every aspect of life in Night City. The less fortunate folks, albeit with a less-than-ideal quality of life, still have access to technology thanks to charity shops, which hand out tech to the poor. Old computers are also fairly easy to get a hold of. This is crucial to the overexposure of advertisement and jump-starting people’s dreams, which ultimately keeps them within the borders of Night City — in the trailer, we see exclusive fashion brands using holographic female models to show off their product line.
It’s going to be very interesting to see how everything plays when the game arrives.