There has been a common, and often ugly theme surround video games throughout this year, with many developers and publishers embracing the practice of microtransactions. Most recently, we have seen controversies surrounding new and upcoming titles such as Forza Motorsport 7 and Middle-earth: Shadow of War, both of which allow players to use real-world money to be injected into the game, despite having already paid full price for the privilege of playing the game in the first place. It now appears that Ubisoft have adopted this trend for Assassin’s Creed Origins.
This isn’t the first time that Assassin’s Creed has used microtransactions, though they have usually been for cosmetic purposes. Some of which, in the instance of Unity, made the player overpowered therefore making the game a whole lot easier.
It now seems as if Origins will be doing so when players head to ancient Egypt. This will be coming in the form of loot boxes, which on the surface look as if they can only be purchased with real currency. There is still a chance that the developers could confirm that the use of the virtual currency known as Helix Credits, which may end up allowing players to purchase them through those means after all.
Assassin’s Creed Origins is set for release on October 27th on Xbox One, PlayStation 4 and PC.