People have been waiting a long time for Red Dead Redemption 2 to come out, and though we have to wait a bit longer for its release, the recent trailer wetted many players appetites. In it, we see the Van der LInde gang struggle to cope with the “fall” of the “Wild Wild West”. And choices about legacy, family, and what’s right and wrong are going to need to be made. For Rockstar Games though, it’s not just about the story campaign, it’s just as important about what you do when you’re not in those missions.
So, to that end, Rockstar is making sure that all the side missions and quests are important, and that you can get them via doing the simplest of things. Rockstar Games Co-President Rob Nelson noted this to Jeaxactu:
“For example, in the camp, a simple conversation with an NPC can result in a bank robbery or reveal important details about the story, background, and thus trigger a new mission that the player may want to do any of the following: continuation or later. Simply leaving the camp to search for supplies may allow the player to discover other interesting activities, or other goals. Everything is done to reinforce the feeling of embodying the character of Arthur, an outlaw who is part of a famous gang, not to mention that everything must remain as entertaining as possible.”
This lines up with what Rockstar Games did with the original title, which was very open-world and allowed the player to do all kinds of things that helped define them as a hero or an outlaw, and it appears that this will be the path they go down yet again, which seems very logical.
Hopefully we’ll get more details soon on how big the world is and how many side quests we’ll be able to take on. Read Dead Redemption 2 arrives on October 26th.