Dark and Light Patch Notes Reduce Ice Cave Difficulty

The latest patch notes for Dark and Light predominantly relate the quality of life fixes for the Ice Cave. This is following feedback from players who have reported that this particular segment of the game’s difficulty has been excessive, which is something the developers will now look at reducing. Another focus will be improving the rewards given, whilst also keeping the challenge and experience of having to survive the caves.

There is also a number of general updates, including the increase of the minimum temperature of the Ice Cave to -145C, so players will now require around 2500 cold resist to avoid becoming chilled throughout. Since the release of the Ice Cave with the Blackice Peaks update, there has been a number of other changes required, such as reducing the HP and damage of creatures, plus drop rate adjustments from enemies and making them have a chance to drop Frost Recall Runes to help players return to the entrance.

On the subject of drops, Ice Goblins will now drop Runes of Warmth and food, Ice Spiders will drop Acid, Ice Imps now have a chance to drop Frozen Crystal Ore and Frost Elementals will drop a whole bunch of Frozen Crystal Ore. The patch will make several changes to certain armor, drop quality and sets. Check out here for more information on patch notes.

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