Cyberpunk 2077 Aims To be “Game-Changer”
CD Projekt Red is known for pushing the envelope in many ways with their titles. The Witcher is the best example of this, for they made a deep and mature RPG that lasted three titles and many DLC expansions, especially with Wild Hunt. And now, they’re aiming to push things even further with their futuristic RPG called Cyberpunk 2077. They’re wanting to create a deep story, fun gameplay, and an immense world, but more than that, they want to make a game that changes the industry.
This comes from Quest Designer Patrick Mills, who talked with Edge Magazine about his goals for Cyberpunk 2077.
“One of the things about this company has always been we want to show the game industry how to do things,” Mills explained. “We want to change the game industry. We want to say, ‘We can do things differently, we don’t have to do things that way.’ It’s in our motto: ‘We are rebels,’ right?”
And Mills makes it clear that they won’t be shy about the messages that are in the game, for they were put there intentionally.
“So when you’ve got other studios saying, ‘Oh, no no no, there’s nothing political here’, we say, ‘Yeah, there is.’ It’s not necessarily what you’re expecting, and we’re not going to talk about exactly what we’re going to say- it’s for you to decide when you play it. But Cyberpunk is relevant to today, extremely so. To pretend like it’s not? Come on. Mike [Pondsmith, Cyberpunk 2020 creator] wouldn’t let us. Mike would throw a fit if we tried to say, ‘This is just about cool hairstyles and cool guns, that’s all.’”
So yeah, the game is going to be something big and powerful and unique. And while there’s no release date attached to it yet, there is a massive amount of hype for the game.